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The PAPERWALKER Journal is a nearly daily updated weblog of character designer Florian Satzinger in which he shares bits and pieces of his character design work, processes, visual development, inspirations and reference materials of current, past and future projects, such as Toby Skybuckle© for France and Japan based Ankama Group LLC and John Starduck© for France and US based Tigobo Animation Studios. ©2014 World rights reserved. | 20,358,154 views | 17,051 subscribers



Please note, all reference/inspiration material here is solely the property of their respective owner, the use here does not imply that you may use the material for any purpose other than for the same or a similar informational, inspirational or educational use. This blog journal is basically dedicated to inspire professional animation artists, animation students and everyone who is interested in the animation art form to use their talents.
Contact: hello[at]paperwalker[dot]com




Saturday, August 23, 2008

Slurp!

Update (SUNDAY, August 24, 2008): One can draw pretty good here :) Currently, I'm preparing a couple of new sample drawings (some birdish critters - it's a good practice for me for the upcoming StarDucks project) for lectures I'll hold both at the IPES Institute for Advanced Studies and the Animation Campus Academy in Montevideo. I plan to post the finished pieces a little later.




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Finally, I had my first mate tea. Very tasty.

Monday, August 18, 2008

Alpine Switchbird

I've switched continents and hemispheres for the next couple of weeks. I'll post more, soon...





BTW: Tea is a brisk business here. They drink mate almost anywhere and all day long.


Thursday, August 07, 2008

Duck Armour

Alright, as Jake posted a dragon and Oliver put a duck on his blog I couldn't resist but to follow in hot pursuit...





Friday, August 01, 2008

MS Seapunk

I showed Mrs Potts once before, but did I show her neighbour's yacht? (Both designs are for a children's production led by writer and composer Henry Muldrow)


Usually, I start drawing small sketches of the character / vehicle / bg I'm aiming at. Then I continue with sketches in the final scale.