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The PAPERWALKER Journal is the personal weblog of award-winning character designer Florian Satzinger in which he shares bits and pieces of his character design work, processes, visual development, inspirations and reference materials of current, past and future projects, such as 'Toby Skybuckle©' for France and Japan based Ankama Group LLC and 'DUCK AWESOME©' and 'John Starduck©' for Paperwalker Studios SHF. ©2018 by Florian Satzinger. World rights reserved. | 45,064,782 views | 61,239 subscribers

Please note, all reference/inspiration material here (i.e. all material not originated by the author of this blog) is solely the property of their respective owners, the use here does not imply that you may use the material for any purpose other than for a similar informational, inspirational or educational use. This blog journal is basically dedicated to inspire professional animation artists, animation students and everyone who is interested in the animation art form to use their talents. If you find any content here that belongs to you and you want it down or has not been properly attributed, please contact: hello[at]paperwalker[dot]com

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Sunday, August 22, 2010

Rough Process; C.C. Cooper

Update on the fly (Fri, Aug 27, 2010): Recently, I discovered the wonderful work of the smashingly talented Taylor Krahenbuhl: Just wow!

Images © by Taylor Krahenbuhl
Here's is a little update (Tue, Aug 24, 2010): Charley Parker did a lovely post about one of my favorite impressionist painters: Colin Campell Cooper. I'm fascinated by his street scenes and skyscrapers of New York and Philadelphia.

Images: Wikimedia 1 2
This is another rough "beak an' ride" concept piece which I did sometime earlier this year in parallel with that motor-suit piece.

The inspiration came, partly, from here:

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  1. Those roughs have so much appeal. Thanks for the detailed breakdown!

  2. you're becoming a master of steampunk design :-)

  3. So much freedom in your design. Reminds me of dreams I used to have as a kid. Ha!

    Another ubber piece of inspiration! Thank you, thank you, thank you! =)

    Say, do you still do your blue line work on paper first and then go to the computer, or is your ruff work via computer now? Also, when you work on your computer, do you use a Cintique or a Wacom? Do you find one suits your style better?

    All my best!

  4. Thanks, Derek :)

    Juan, indeed, 'love to draw retroish machines. Thanks for stopping by!

    AM, cheers! Many thanks for your kind comment! Mostly, I do my rough work (blue pencils) on the computer now. I switch BTW between Cintiq and Intuos. I would say Intuos 70% / Intuos 30%.

  5. Absolutely beautiful work! Your work is charming and super creative....back to the drawing board :)

  6. awesome stuff as always.. going to check out that painter as well, thanks for sharing.

  7. www thanks for the great links, those are awesome!

  8. thanks for sharing!
    Amazing work...
    What I want to know, is
    what canvas size you use to draw/paint on?


  9. Taylor! Thanks for the kind feedback! :)

    Brian, QueenM, you are welcome :)

    Anonymous, normaly I use a canvas size like A3 landscape format (42cm x 29,7cm). Thanks for stopping by and leaving a comment!

  10. Thank you so much for your awesome work. It's such a pleasure to see someone that still does such great work that brings one back to the old Disney days and the older more refined animation and character design. I am truly in awe of your work and although I cannot learn as one of your "students", believe me, I am learning from your work! Thank you for the great material fore me to study!!!

    Keep up the great work!