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The PAPERWALKER Journal is the personal weblog of award-winning character designer Florian Satzinger in which he shares bits and pieces of his character design work, processes, visual development, inspirations and reference materials of current, past and future projects, such as 'Toby Skybuckle©' for France and Japan based Ankama Group LLC and 'DUCK AWESOME©' and 'John Starduck©' for Paperwalker Studios SHF. ©2018 by Florian Satzinger. World rights reserved. | 45,387,532 views | 71,349 subscribers

Please note, all reference/inspiration material here (i.e. all material not originated by the author of this blog) is solely the property of their respective owners, the use here does not imply that you may use the material for any purpose other than for a similar informational, inspirational or educational use. This blog journal is basically dedicated to inspire professional animation artists, animation students and everyone who is interested in the animation art form to use their talents. If you find any content here that belongs to you and you want it down or has not been properly attributed, please contact: hello[at]paperwalker[dot]com

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Thursday, April 25, 2013

Adobe Duck

John Starduck meets Adobe? Frankly, this is a piece I completely forgot about until last Monday. I was travelling back from Tigobo's Meet Ze Artists event in Angoulême to Paris by train together with Adobe's Stéphane Baril (super nice guy btw) talking about this and that in connection with drawing in Photoshop etc. Anyways, this very chat reminded me on this rough piece here below which I did for a live demo for my students in Salzburg. Trying to show how my digital rough sketching process proceeds. The detail with the Adobe logo was just added to make the piece sort of more significant.

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