WELCOME · [ HOME ] · [ About me ] · [ Paperwalker Studios ] · [ Toby Skybuckle ] · [ John Starduck ]

The PAPERWALKER Journal is the personal weblog of award-winning character designer Florian Satzinger in which he shares bits and pieces of his character design work, processes, visual development, inspirations and reference materials of current, past and future projects, such as 'Toby Skybuckle©' for France and Japan based Ankama Group LLC and 'DUCK AWESOME©' and 'John Starduck©' for Paperwalker Studios SHF. ©2019 by Florian Satzinger. World rights reserved. | 47,3M views | 81,912 subscribers

Please note, all reference/inspiration material here (i.e. all material not originated by the author of this blog) is solely the property of their respective owners, the use here does not imply that you may use the material for any purpose other than for a similar informational, inspirational or educational use. This blog journal is basically dedicated to inspire professional animation artists, animation students and everyone who is interested in the animation art form to use their talents. If you find any content here that belongs to you and you want it down or has not been properly attributed, please contact: hello[at]paperwalker[dot]com

Connect with/follow Florian Satzinger: follow us in feedly

Tuesday, October 22, 2013

Meet “Normal” Barbie

Earlier this month, I posted about Barbie-like beauty standards etc. Yesterday, I came across this here, which makes a nice follow up, doesn't it:

«Meet “normal” Barbie: She’s not impossibly tall and skinny, but instead created in the proportions of the average 19-year-old American woman. Artist Nickolay Lamm created a 3-D rendering of a "normal" Barbie (pictured at right) next to a standard Barbie by using the CDC's measurements for an average 19-year-old American woman.» (via/full article: Today)


  1. normal barbie ahs some more booty hehe. Great and clever render

  2. Very clever, absolutely, Tegan. Yet, compared against "Normal Barbie", to me the original one looks quite strange - head's too big, legs look like sticks etc.

  3. My biggest problem with the Barbie design is that her stylization doesn't look deliberate. Rather than looking like an abstracted, caricatured human, she has enough cues that say "I'm normal!" that when you put her next to the "realistic" one she looks funny (like you said). If you put Ariel from Little Mermaid next to the costumed girl at the park few people will bat an eye at the distortions in the animated version because her proportions and simplification feel like they were done on purpose. Although people do like to complain about Disney princesses too, so maybe that's not the best example.

  4. BTW, Sam, I like the example about the Disney princesses because - in contrast to Barbie - most Disney dolls have this caricature / cartoon feel to them.